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ROBOCUP
1999
Springer

Layered Reactive Planning in the IALP Team

13 years 10 months ago
Layered Reactive Planning in the IALP Team
The main ideas behind the implementation of the IALP RoboCup team are discussed: an agent architecture made of a hierarchy of behaviors, which can be combined to obtain different roles; a memory model which relies of the absolute positions of objects. The team is programmed using ECL, a Common Lisp implementation. The research goal that we are pursuing with IALP is twofold: (1) we want to show the flexibility and effectiveness of our agent architecture in the RoboCup domain and (2) we want to test ECL in a real time application.
Antonio Cisternino, Maria Simi
Added 04 Aug 2010
Updated 04 Aug 2010
Type Conference
Year 1999
Where ROBOCUP
Authors Antonio Cisternino, Maria Simi
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