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CGI
2003
IEEE
13 years 11 months ago
Real-time Visualization of Japanese Artcraft
Roman Durikovic, Ryou Kimura, Konstantin Kolchin
CGI
2003
IEEE
13 years 11 months ago
Cartoon Blur: Non-Photorealistic Motion Blur
Yuya Kawagishi, Kazuhide Hatsuyama, Kunio Kondo
CGI
2003
IEEE
13 years 11 months ago
An inverse kinematics method for 3D figures with motion data
Taku Komura, Atsushi Kuroda, Shunsuke Kudoh, Chiew...
CGI
2003
IEEE
13 years 11 months ago
Visualization of Musical Pitch
We have created software that shows a musician the pitch of the notes he or she is playing or singing, in real time and very accurately. This is useful as a teaching aid for begin...
Philip McLeod, Geoff Wyvill
CGI
2003
IEEE
13 years 11 months ago
Volume Rendering for Curvilinear and Unstructured Grids
A hardware polygon rendering pipeline can be used together with hardware compositing to volume-render arbitrary unstructured grids composed of convex polyhedral cells. This techni...
Nelson L. Max, Peter L. Williams, Cláudio T...