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VRML
1997
ACM
13 years 10 months ago
Lodestar: An Octree-Based Level of Detail Generator for VRML
Level of detail generation is important for managing geometric complexity of three-dimensional objects and virtual worlds. However, most algorithms that compute levels of detail do...
Dieter Schmalstieg
VRML
1997
ACM
13 years 10 months ago
MaPS: Movement and Planning Support for Navigation in an Immersive VRML Browser
This paper describes the design and implementation of the user interface for a prototype immersive VRML2 browser, with particular reference to the planning and viewpoint movement ...
John D. M. Edwards, Chris Hand
ISN
1997
Springer
13 years 10 months ago
VRML: Adding 3D to Network Management
Luca Deri, Dimitrios Manikis
VRML
1997
ACM
13 years 10 months ago
Using VRML to Access Manufacturing Data
This paper describes the use of the Virtual Reality Modeling Language (VRML) in the VIM - Visual Interface to Manufacturing system. The VIM prototype demonstrates the technical fe...
Sandy Ressler, Qiming Wang, Scott Bodarky, Charles...
VRML
1997
ACM
13 years 10 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...