Sciweavers

GRAPP   2009
Wall of Fame | Most Viewed GRAPP-2009 Paper
GRAPP
2009
15 years 2 months ago
Skeleton-based Rigid Skinning for Character Animation
Skeleton-based skinning is widely used for realistic animation of complex characters defining mesh movement as a function of the underlying skeleton. In this paper, we propose a ne...
Andreas Vasilakis, Ioannis Fudos
Disclaimer and Copyright Notice
Sciweavers respects the rights of all copyright holders and in this regard, authors are only allowed to share a link to their preprint paper on their own website. Every contribution is associated with a desciptive image. It is the sole responsibility of the authors to ensure that their posted image is not copyright infringing. This service is compliant with IEEE copyright.
IdReadViewsTitleStatus
1Download preprint from source631
2Download preprint from source162
3Download preprint from source159
4Download preprint from source139
5Download preprint from source134
6Download preprint from source130
7Download preprint from source127
8Download preprint from source124
9Download preprint from source121
10Download preprint from source113
11Download preprint from source111
12Download preprint from source110
13Download preprint from source109
14Download preprint from source108
15Download preprint from source94
16Download preprint from source88
17Download preprint from source85
18Download preprint from source84