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CVPR
2005
IEEE

2D Statistical Models of Facial Expressions for Realistic 3D Avatar Animation

15 years 2 months ago
2D Statistical Models of Facial Expressions for Realistic 3D Avatar Animation
We address the issue of modelling facial expressions for realistic 3D avatar animation. We introduce a hierarchical decomposition of a human face into different components and model them according to their intrinsic functionalities. The parametrisation of the expressions is achieved in a two-level framework. First level accounts for the low level component facial actions and is represented by hierarchical latent variable models. The second level models the final expressions as a combinations of subcomponent information extracted from the lower level using combinatorial logic. Finally we produce continuous animation curves that are used to animate 3D avatar in a morph-based fashion. Our approach is entirely based on 2D information extracted from the input source.
Lukasz Zalewski, Shaogang Gong
Added 12 Oct 2009
Updated 29 Oct 2009
Type Conference
Year 2005
Where CVPR
Authors Lukasz Zalewski, Shaogang Gong
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