This paper describes the 3Book, a 3D interactive visualization of a codex book as a component for various digital library and sensemaking systems. The book is designed to hold large books and to support sensemaking operations by readers. The book includes methods in which the automatic semantic analysis of the book's content is used to dynamically tailor access. Author Keywords 3D books, 3D UI, spreading activation, sensemaking, eBooks, Electronic Publishing ACM Classification Keywords H.5.2 [Information Interfaces and Presentation]: User Interfaces-Graphical User Interfaces; I.7.4 [Document and Text Processing] --Electronic Publishing; H.5.4 [Information Interfaces and Presentation]: Hypertext/Hypermedia--Navigation; User Issues. General Terms: Design, Human Factors. THE 3D CODEX BOOK Computational forms of documents, document collections, and information workspaces are currently undergoing rapid evolution. Kilgour in his study of the book calls these transformations "more ...
Stuart K. Card, Lichan Hong, Jock D. Mackinlay, Ed