Previous work discussed a model of cognitive distance with the novel concepts of "tech bias", "velocity" and "inertia". This paper examines the human aspects of the model by seeking to verify the expected user familiarity behaviour. It describes a pilot study that suggests the model presented allows for a very high degree of confidence in predicting the effect a user's familiarity with a problem domain and specific implementation will have on their perception of the directness of the user interface, allowing for greater insight into the construction of optimally effective novel Augmented Reality interfaces.
Christiaan A. D'H Gough, Richard Green, Mark Billi