Sciweavers

SEKE
2001
Springer

Adapting Game Technology to Support Individual and Organizational Learning

14 years 4 months ago
Adapting Game Technology to Support Individual and Organizational Learning
It is well known that traditional educational techniques can be complemented by simulation to achieve a more effective learning experience. One would expect the same phenomenon to be true in software development. However, the simulation techniques used thus far have not been effective. This paper introduces a novel approach to simulation for software development education that is based on the adaptation of game technology. Specifically, we propose to build a simulation environment that interacts with its users much like games such as SimCity and The Sims. In providing direct, graphical feedback, we hypothesize that this approach allows individuals to develop an understanding of the software processes used in their organization, while organizations as a whole benefit from the ability to explore different approaches to their software development process.
Emily Oh Navarro, André van der Hoek
Added 30 Jul 2010
Updated 30 Jul 2010
Type Conference
Year 2001
Where SEKE
Authors Emily Oh Navarro, André van der Hoek
Comments (0)