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ACMACE
2010
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Human Computer Interaction
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The "Alberto's Gravimente Toys": children's fiction on technological design
13 years 3 months ago
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This paper presents the design process of a learning game puzzle based on environmental sustainability themes for children (primary school). To control the game, children use Alberto
Marta Ferraz, Teresa Romão, António
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ACMACE 2010
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Design Process
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Human Computer Interaction
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Learning Game Puzzle
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12 May 2011
Updated
12 May 2011
Type
Journal
Year
2010
Where
ACMACE
Authors
Marta Ferraz, Teresa Romão, António S. Câmara
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Researcher Info
Human Computer Interaction Study Group
Computer Vision