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AAAI
2010

Algorithms for Finding Approximate Formations in Games

14 years 22 days ago
Algorithms for Finding Approximate Formations in Games
Many computational problems in game theory, such as finding Nash equilibria, are algorithmically hard to solve. This limitation forces analysts to limit attention to restricted subsets of the entire strategy space. We develop algorithms to identify rationally closed subsets of the strategy space under given size constraints. First, we modify an existing family of algorithms for rational closure in two-player games to compute a related rational closure concept, called formations, for n-player games. We then extend these algorithms to apply in cases where the utility function is partially specified, or there is a bound on the size of the restricted profile space. Finally, we evaluate the performance of these algorithms on a class of random games.
Patrick R. Jordan, Michael P. Wellman
Added 06 Dec 2010
Updated 06 Dec 2010
Type Conference
Year 2010
Where AAAI
Authors Patrick R. Jordan, Michael P. Wellman
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