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ICML
2003
IEEE

AWESOME: A General Multiagent Learning Algorithm that Converges in Self-Play and Learns a Best Response Against Stationary Oppon

15 years 9 days ago
AWESOME: A General Multiagent Learning Algorithm that Converges in Self-Play and Learns a Best Response Against Stationary Oppon
A satisfactory multiagent learning algorithm should, at a minimum, learn to play optimally against stationary opponents and converge to a Nash equilibrium in self-play. The algorithm that has come closest, WoLF-IGA, has been proven to have these two properties in 2-player 2-action repeated games-assuming that the opponent's (mixed) strategy is observable. In this paper we present AWESOME, the first algorithm that is guaranteed to have these two properties in all repeated (finite) games. It requires only that the other players' actual actions (not their strategies) can be observed at each step. It also learns to play optimally against opponents that eventually become stationary. The basic idea behind AWESOME (Adapt When Everybody is Stationary, Otherwise Move to Equilibrium) is to try to adapt to the others' strategies when they appear stationary, but otherwise to retreat to a precomputed equilibrium strategy. The techniques used to prove the properties of AWESOME are fu...
Vincent Conitzer, Tuomas Sandholm
Added 17 Nov 2009
Updated 17 Nov 2009
Type Conference
Year 2003
Where ICML
Authors Vincent Conitzer, Tuomas Sandholm
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