This study wishes to describe some of the key components of an art educational domain entitled ground<c>, which is being developed specifically for three dimensional online builder’s worlds, also called the metaverse. This undertaking takes its trajectory from ‘the Groundcourse’, a revolutionary art educational strategy, based on cybernetics, developed and implemented in England during the 1960’s, upon which the author proposes to develop an art educational strategy based upon self observation. Since this proposal strongly takes into account second order cybernetics, a brief survey into the field as well as an overview of Gordon Pask’s learning theories will be undertaken. Approaches for adapting these founding theories, through a consideration of what the novel affordances of a three dimensional online builder’s world might be will be described through two case studies based upon autonomous learning and self observation implemented through avatars. Keywords avatar, ...
Elif E. Ayiter