Interactive multimediaapplicationsrequire fast response time. Traditional disk scheduling schemes can incur high latencies, and caching data in memory to reduce latency is usually not feasible, especially if fast-scans need to be supported. In this study we propose a disk-based solution called BubbleUp. It significantly reduces the initial latency for new requests, as well as for fast-scan requests. The throughput of the scheme is comparable to that of traditional schemes, and it may even provide better throughput than mechanisms based on elevator disk scheduling. BubbleUp incurs a slight disk storage overhead, but we argue that through effective allocation, this cost can be minimized.
Edward Y. Chang, Hector Garcia-Molina