We present a framework that we are developing to better solve several critical issues that arise when interactive systems are extended to large displays. These issues include slow reaction times, difficulties with high numbers of concurrent interactions or user inputs, and problems that occur when combining several aspects of visualizations. In part, these issues arise from a number of complexities that are present in current approaches. This makes it important to tackle this problem directly rather simply waiting until the computing power has increased sufficiently and calls for a fundamentally new approach to computer interface foundations. Our framework combines ideas from information visualization, large displays, collaborative work, and nonphotorealistic rendering (NPR). Specifically, we are employing four concepts/techniques: layered buffers, local coherence, emergent complexity, and force fields.
Tobias Isenberg, André Miede, M. Sheelagh T