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SIGCOMM
2010
ACM

The case for crowd computing

13 years 11 months ago
The case for crowd computing
We introduce and motivate crowd computing, which combines mobile devices and social interactions to achieve large-scale distributed computation. An opportunistic network of mobile devices offers substantial aggregate bandwidth and processing power. In this paper, we analyse encounter traces to place an upper bound on the amount of computation that is possible in such networks. We also investigate a practical task-farming algorithm that approaches this upper bound, and show that exploiting social structure can dramatically increase its performance. Categories and Subject Descriptors
Derek Gordon Murray, Eiko Yoneki, Jon Crowcroft, S
Added 06 Dec 2010
Updated 06 Dec 2010
Type Conference
Year 2010
Where SIGCOMM
Authors Derek Gordon Murray, Eiko Yoneki, Jon Crowcroft, Steven Hand
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