Sciweavers

TOG
2002

Chromium: a stream-processing framework for interactive rendering on clusters

13 years 11 months ago
Chromium: a stream-processing framework for interactive rendering on clusters
We describe Chromium, a system for manipulating streams of graphics API commands on clusters of workstations. Chromium's stream filters can be arranged to create sort-first and sort-last parallel graphics architectures that, in many cases, support the same applications while using only commodity graphics accelerators. In addition, these stream filters can be extended programmatically, allowing the user to customize the stream transformations performed by nodes in a cluster. Because our stream processing mechanism is completely general, any cluster-parallel rendering algorithm can be either implemented on top of or embedded in Chromium. In this paper, we give examples of real-world applications that use Chromium to achieve good scalability on clusters of workstations, and describe other potential uses of this stream processing technology. By completely abstracting the underlying graphics architecture, network topology, and API command processing semantics, we allow a variety of ap...
Greg Humphreys, Mike Houston, Ren Ng, Randall Fran
Added 23 Dec 2010
Updated 23 Dec 2010
Type Journal
Year 2002
Where TOG
Authors Greg Humphreys, Mike Houston, Ren Ng, Randall Frank, Sean Ahern, Peter D. Kirchner, James T. Klosowski
Comments (0)