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ATAL
2009
Springer

Computational aspects of Shapley's saddles

14 years 7 months ago
Computational aspects of Shapley's saddles
Game-theoretic solution concepts, such as Nash equilibrium, are playing an ever increasing role in the study of systems of autonomous computational agents. A common criticism of Nash equilibrium is that its existence relies on the possibility of randomizing over actions, which in many cases is deemed unsuitable, impractical, or even infeasible. In work dating back to the early 1950s Lloyd Shapley proposed ordinal setvalued solution concepts for zero-sum games that he refers to as strict and weak saddles. These concepts are intuitively appealing, they always exist, and are unique in important subclasses of games. We initiate the study of computational aspects of Shapley’s saddles and provide polynomial-time algorithms for computing strict saddles in normal-form games and weak saddles in a subclass of symmetric zero-sum games. On the other hand, we show that certain problems associated with weak saddles in bimatrix games are NP-hard. Finally, we extend our results to mixed refinement...
Felix Brandt, Markus Brill, Felix A. Fischer, Paul
Added 26 May 2010
Updated 26 May 2010
Type Conference
Year 2009
Where ATAL
Authors Felix Brandt, Markus Brill, Felix A. Fischer, Paul Harrenstein
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