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CGI
2004
IEEE

Computing Polygonal Surfaces from Unions of Balls

14 years 3 months ago
Computing Polygonal Surfaces from Unions of Balls
We present a new algorithm for computing a polygonal surface from a union of balls. The method computes and connects the singular points of a given union of balls in an efficient manner to approximate the boundary. The algorithm uses the dual shape of the balls to give the resulting surface the correct topology. Our method is simple and demonstrated to be robust.
Roger C. Tam, Wolfgang Heidrich
Added 20 Aug 2010
Updated 20 Aug 2010
Type Conference
Year 2004
Where CGI
Authors Roger C. Tam, Wolfgang Heidrich
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