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COMGEO
2010
ACM

Computing the visibility map of fat objects

13 years 10 months ago
Computing the visibility map of fat objects
Abstract. We give an output-sensitive algorithm for computing the visibility map of a set of n constant-complexity convex fat polyhedra or curved objects in 3-space. Our algorithm runs in O((n + k) polylog n) time, where k is the combinatorial complexity of the visibility map. This is the first algorithm for computing the visibility map of fat objects that does not require a depth order on the objects and is faster than the best known algorithm for general objects. It is also the first output-sensitive algorithm for curved objects that does not require a depth order.
Mark de Berg, Chris Gray
Added 01 Feb 2011
Updated 01 Feb 2011
Type Journal
Year 2010
Where COMGEO
Authors Mark de Berg, Chris Gray
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