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SMA
2009
ACM

Constraint-based model synthesis

14 years 7 months ago
Constraint-based model synthesis
We present a method for procedurally modeling general complex 3D shapes. Our approach is targeted towards applications in digital entertainment and gaming and can automatically generate complex models of buildings, man-made structures, or urban datasets in a few minutes based on user-defined inputs. The algorithm attempts to generate results that resemble a user-defined input model and that satisfy various dimensional, geometric, and algebraic constraints. These constraints are used to capture the intent of the user and generate shapes that look more natural. We also describe efficient techniques to handle complex shapes and demonstrate their performance on many different types of models. CR Categories: I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling—;
Paul Merrell, Dinesh Manocha
Added 28 May 2010
Updated 28 May 2010
Type Conference
Year 2009
Where SMA
Authors Paul Merrell, Dinesh Manocha
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