The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeavors to expose and redesign the patterns to which standard gameplay subscribes. The ongoing project seeks to identify the dominant values, philosophies and problem solving models reinforced by computer games and provides prototypical alternates to those standards. Keywords Gameplay, software studies, critical design, software philosophy ACM Classification Keywords H5.m. Information interfaces and presentation (e.g., HCI): Miscellaneous. K4.0 Computers and Society: Miscellaneous General Terms Design, Experimentation, Human Factors