This paper reflects on the design value that emerges from evaluation methods used in the field of child computer interaction. The work is based around an evaluation study of a tangible game prototype for children. The prototype and the evaluation techniques used are described. The authors provide a reflection on the analysis of results from one of the methods and use this analysis to propose a direct connection with design tools. Categories and Subject Descriptors H.5.2 User Interfaces – Evaluation/Methodology, Theory and methods, User-centred design; I.3.6 Methodology and Techniques - Interaction techniques; General Terms Performance, Design, Experimentation, Human Factors, Theory, Verification. Keywords User-Centred approach, Children technology design, Evaluation methods, Design methods.
Emanuela Mazzone, Diana Yifan Xu, Janet C. Read