not abstract asymmetry: different sides looks different clumps different from ”data objects” need grid structure, alignment [Design Guidelines for Landmarks to Support Navigation in Virtual Environments. Vinson, Proc. SIGCHI 99.] Macro/Micro classic example: map arms-length vs. up-close paper vs. computer screen 300-600 dpi vs. 72 dpi (legally blind) finally changing possibly available for projects 22” 200dpi IBM T221 display 9 Mpixels (4000x2000) Pad++ ”infinitely” zoomable user interface (ZUI) [video] [Pad++: A Zooming Graphical Interface for Exploring Alternate Interface Physics Bederson and Hollan, Proc UIST 94] Space-Scale Diagrams reasoning about navigation and trajectories Space-Scale Diagrams: Understanding Multiscale Interfaces George Furnas and Ben Bederson, Proc SIGCHI ’95. www.cs.umd.edu/hcil/pad++/papers/chi-95-spacescale/chi-95-spacescale.pdf Viewing Window Space-Scale Diagrams: Understanding Multiscale Interfaces George Furnas and Ben Bederson, Proc SIGCHI ...
Norman G. Vinson