Sciweavers

AFRIGRAPH
2004
ACM

Designing a VR interaction authoring tool using constructivist practices

14 years 4 months ago
Designing a VR interaction authoring tool using constructivist practices
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers without coding experience to conceptualise and visualise the interactions of the virtual environment. According to constructivism, knowledge is constructed by people through interactions with their social and physical environments. Major aspects of this theory are explored, such as multiple representations, reflexivity, exploration, scaffolding and user control. Its practical application to the design of the tool is then described. Categories and Subject Descriptors D.2.2 [Software Engineering]: Design Tools and Techniques—user interfaces; H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems—artificial augmented and virtual realities; H.5.2 [Information Interfaces and Presentation]: User Interfaces—evaluation/methodology, graphical user interfaces(GUI), screen design General T...
Cara Winterbottom, Edwin H. Blake
Added 30 Jun 2010
Updated 30 Jun 2010
Type Conference
Year 2004
Where AFRIGRAPH
Authors Cara Winterbottom, Edwin H. Blake
Comments (0)