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2000
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Distributed Rendering for Scalable Displays

14 years 3 months ago
Distributed Rendering for Scalable Displays
We describe a novel distributed graphics system that allows an application to render to a large tiled display. Our system, called WireGL, uses a cluster of off-the-shelf PCs connected with a highspeed network. WireGL allows an unmodified existing application to achieve scalable output resolution on such a display. This paper presents an efficient sorting algorithm which minimizes the network traffic for a scalable display. We will demonstrate that for most applications, our system provides scalable output resolution with minimal performance impact.
Greg Humphreys, Ian Buck, Matthew Eldridge, Pat Ha
Added 01 Aug 2010
Updated 01 Aug 2010
Type Conference
Year 2000
Where SC
Authors Greg Humphreys, Ian Buck, Matthew Eldridge, Pat Hanrahan
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