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VR
2002
IEEE

DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality

14 years 4 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allows programs written in its framework to be executed on multiple computers for improved performance. It also allows easy specification and implementation of multi-user interfaces. DLoVe hides all the networking aspects of message passing among the machines in the distributed environment and performs the needed network optimizations. As a result, a user of DLoVe does not need to understand parallel and distributed programming to use the system; he or she needs only be able to use the serial version of the user interface description language. Parallelizing the computation is performed by DLoVe, without modifying the interface description.
Leonidas Deligiannidis, Robert J. K. Jacob
Added 16 Jul 2010
Updated 16 Jul 2010
Type Conference
Year 2002
Where VR
Authors Leonidas Deligiannidis, Robert J. K. Jacob
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