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ICHIM
2001

Electronic Guidebooks and Visitor Attention

14 years 25 days ago
Electronic Guidebooks and Visitor Attention
We describe an electronic guidebook prototype and report on a study of its use in a historic house. Supported by mechanisms in the guidebook, visitors constructed experiences that had a high degree of interaction with three entities: the guidebook, their companions, and the house and its contents. In this paper, we report a qualitative analysis of how different properties of the guidebook helped or hindered visitors' attempts to balance the competing demands of these attentional entities. Based on the visitors' comments and behavior, we distill a set of design principles.
Allison Woodruff, Paul M. Aoki, Amy Hurst, Margare
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2001
Where ICHIM
Authors Allison Woodruff, Paul M. Aoki, Amy Hurst, Margaret H. Szymanski
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