: There have been several recent examples of user interface techniques in which the user uses a computational device by physically manipulating the device. This paper proposes that these form an interesting new paradigm for user interface design, Embodied User Interfaces. This paper presents and defines this paradigm, and places it in the evolution of user interface paradigms leading towards the ideal of an invisible user interface. This paper outlines the space of design possibilities in this paradigm, presents a design framework for embodied user interface design, and articulates a set of design principles to guide design. Key words: gestures, physical manipulation, user interfaces, tactile ui, tangible computing, kinaesthetics, design principles.
Kenneth P. Fishkin, Thomas P. Moran, Beverly L. Ha