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ATAL
2015
Springer

Endgame Solving in Large Imperfect-Information Games

8 years 7 months ago
Endgame Solving in Large Imperfect-Information Games
The leading approach for computing strong game-theoretic strategies in large imperfect-information games is to first solve an abstracted version of the game offline, then perform a table lookup during game play. We consider a modification to this approach where we solve the portion of the game that we have actually reached in real time to a greater degree of accuracy than in the initial computation. We call this approach endgame solving. Theoretically, we show that endgame solving can produce highly exploitable strategies in some games; however, we show that it can guarantee a low exploitability in certain games where the opponent is given sufficient exploitative power within the endgame. Furthermore, despite the lack of a general worst-case guarantee, we describe many benefits of endgame solving. We present an efficient algorithm for performing endgame solving in large imperfect-information games, and present a new variancereduction technique for evaluating the performance of an a...
Sam Ganzfried, Tuomas Sandholm
Added 16 Apr 2016
Updated 16 Apr 2016
Type Journal
Year 2015
Where ATAL
Authors Sam Ganzfried, Tuomas Sandholm
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