In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illustrate how current AI technologies can be used for providing new features to computer games. A powerful and easy-to-use multimodal dialog authoring tool is used for modeling game content and interaction. The poker characters rely on a sophisticated model of affect and a state-of-the art speech synthesizer. Through the combination of these methods, the characters show a consistent expressive behavior that enhances the naturalness of interaction in the game. 1 Motivation An application area with growing relevance for AI technologies are computer games. Specifically, driving the behavior of non-player characters raises a whole range of challenges, such as interaction design, emotion modeling, figure animation, and speech synthesis [1]. Some research projects address these problems in combination, such as the inter...