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ICCBR
2005
Springer

Evaluating Case-Based Systems in Virtual Games

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Evaluating Case-Based Systems in Virtual Games
TIELT is a software testbed that facilitates the integration and testing of learning-embedded decision systems on user-selected tasks from virtual gaming simulators. A key component of TIELT is its support for user-defined experimental methodologies. This paper examines how some case-based agents have been evaluated in game environments, describes how such experiments can be supported using TIELT, and how future extensions of TIELT will better meet the needs of case-based reasoning researchers.
Keith Needels, Matthew Molineaux, David W. Aha
Added 27 Jun 2010
Updated 27 Jun 2010
Type Conference
Year 2005
Where ICCBR
Authors Keith Needels, Matthew Molineaux, David W. Aha
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