TIELT is a software testbed that facilitates the integration and testing of learning-embedded decision systems on user-selected tasks from virtual gaming simulators. A key component of TIELT is its support for user-defined experimental methodologies. This paper examines how some case-based agents have been evaluated in game environments, describes how such experiments can be supported using TIELT, and how future extensions of TIELT will better meet the needs of case-based reasoning researchers.
Keith Needels, Matthew Molineaux, David W. Aha