—In this paper we present a model which allows to co-evolve the morphology and the control system of realistically simulated robots (creatures). The method proposed is based on an artificial ontogenetic process in which the genotype does not specify directly the characteristics of the creatures but rather the growing rules that determine how an initial artificial embryo will develop on a fully formed individual. More specifically, the creatures are generated through a developmental process which occurs in time and space and which is realized through the progressive addition of both structural parts and regulatory substances which affect the successive course of the morphogenetic process. The creatures are provided with a distributed control system made up of several independent neural controllers embedded in the different body parts which only have access to local sensory information and which coordinate through the effects of physical actions mediated by the external environment thr...