Sciweavers

PDC
2004
ACM

Facilitating collaboration through design games

14 years 5 months ago
Facilitating collaboration through design games
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges and issues to take into consideration. For instance there is a need to find ways of collaborating across various competences, interests, responsibilities and perhaps professional languages both within one organization, between several organizations and between the organizations and a group of (potential) users. It is necessary to find ways to learn about users and the contexts of use, and to create a common understanding of the development task. This paper presents a set of four design games, which offers solutions to the challenges mentioned. The design games have been developed in the Space Studio during several projects and years. Here experiences are discussed on the basis of two research projects carried out in collaboration with industrial partners and potential users, and use of the games in three educa...
Eva Brandt, Jörn Messeter
Added 30 Jun 2010
Updated 30 Jun 2010
Type Conference
Year 2004
Where PDC
Authors Eva Brandt, Jörn Messeter
Comments (0)