In this work, we present a framework to capture 3D models of faces in high resolutions with low computational load. The system captures only two pictures of the face, one illuminated with a colored stripe pattern and one with regular white light. The former is needed for the depth calculation, the latter is used as texture. Having these two images a combination of specialized algorithms is applied to generate a 3D model. The results are shown in different views: simple surface, wire grid respective polygon mesh or textured 3D surface.