Sciweavers

ICML
2006
IEEE

Fast particle smoothing: if I had a million particles

15 years 19 days ago
Fast particle smoothing: if I had a million particles
We propose efficient particle smoothing methods for generalized state-spaces models. Particle smoothing is an expensive O(N2 ) algorithm, where N is the number of particles. We overcome this problem by integrating dual tree recursions and fast multipole techniques with forward-backward smoothers, a new generalized two-filter smoother and a maximum a posteriori (MAP) smoother. Our experiments show that these improvements can substantially increase the practicality of particle smoothing.
Mike Klaas, Mark Briers, Nando de Freitas, Arnaud
Added 17 Nov 2009
Updated 17 Nov 2009
Type Conference
Year 2006
Where ICML
Authors Mike Klaas, Mark Briers, Nando de Freitas, Arnaud Doucet, Simon Maskell, Dustin Lang
Comments (0)