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FSTTCS
1994
Springer

Finite-State Strategies in Regular Infinite Games

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Finite-State Strategies in Regular Infinite Games
Abstract. This paper surveys work on the synthesis of reactive programs which implement winning strategies in infinite two-person games. The representation of such games by Muller automata and by game graphs (as introduced by McNaughton) is considered, and the construction of winning strategies is described in three stages, covering "guarantee games", "recurrence games", and generM regular games.
Wolfgang Thomas
Added 09 Aug 2010
Updated 09 Aug 2010
Type Conference
Year 1994
Where FSTTCS
Authors Wolfgang Thomas
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