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ACII
2011
Springer

A Game-Based Corpus for Analysing the Interplay between Game Context and Player Experience

12 years 11 months ago
A Game-Based Corpus for Analysing the Interplay between Game Context and Player Experience
Recognizing players’ affective state while playing video games has been the focus of many recent research studies. In this paper we describe the process that has been followed to build a corpus based on game events and recorded video sessions from human players while playing Super Mario Bros. We present different types of information that have been extracted from game context, player preferences and perception of the game, as well as user features, automatically extracted from video recordings. We run a number of initial experiments to analyse players’ behavior while playing video games as a case study of the possible use of the corpus.
Noor Shaker, Stylianos Asteriadis, Georgios N. Yan
Added 12 Dec 2011
Updated 12 Dec 2011
Type Journal
Year 2011
Where ACII
Authors Noor Shaker, Stylianos Asteriadis, Georgios N. Yannakakis, Kostas Karpouzis
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