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2007

A game theoretic comparison of TCP and digital fountain based protocols

13 years 11 months ago
A game theoretic comparison of TCP and digital fountain based protocols
In this paper we analyze a novel paradigm of reliable communication which is not based on the traditional timeout-andretransmit mechanism of TCP. Our approach, which we call Fountain Based Protocol (FBP), consists of using a digital fountain encoding which guarantees that duplicate packets are almost impossible. By using Game Theory, we analyze the behavior of TCP and FBP in the presence of congestion. We show that hosts using TCP have an incentive to switch to an FBP approach, obtaining a higher goodput. Furthermore, we also show that a Nash equilibrium occurs when all hosts use FBP (i.e., when FBP hosts act in an absolutely selfish manner injecting packets into the network as fast as they can and without any kind of congestion control approach). At this equilibrium, the performance of the network is similar to the performance obtained when all hosts comply with TCP. Regarding the interaction of hosts using FBP at different rates, our results show that the Nash equilibrium is reach...
Luis López, Antonio Fernández, Vicen
Added 12 Dec 2010
Updated 12 Dec 2010
Type Journal
Year 2007
Where CN
Authors Luis López, Antonio Fernández, Vicent Cholvi
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