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TAP
2008
Springer

A gaze-based study for investigating the perception of visual realism in simulated scenes

13 years 11 months ago
A gaze-based study for investigating the perception of visual realism in simulated scenes
on the perception of visual realism. This study suggests that post-recall or simple abstraction of visual experience is not accurate and the use of eye tracking provides an effective way of determining relevant features that affect visual realism, thus allowing for improved rendering techniques that target these features. Categories and Subject Descriptors: I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism; I.4.8 [Image Processing and Computer Vision]: Scene Analysis--Tracking General Terms: Experimentation, Measurement, Performance Additional Key Words and Phrases: Visual perception, visual realism, photorealistic rendering, eye tracking, human
Mohamed A. ElHelw, Marios Nicolaou, Adrian James C
Added 15 Dec 2010
Updated 15 Dec 2010
Type Journal
Year 2008
Where TAP
Authors Mohamed A. ElHelw, Marios Nicolaou, Adrian James Chung, Guang-Zhong Yang, M. Stella Atkins
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