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GECCO
2010
Springer

GPU-based island model for evolutionary algorithms

14 years 4 months ago
GPU-based island model for evolutionary algorithms
The island model for evolutionary algorithms allows to delay the global convergence of the evolution process and encourage diversity. However, solving large size and time-intensive combinatorial optimization problems with the island model requires a large amount of computational resources. GPU computing is recently revealed as a powerful way to harness these resources. In this paper, we focus on the parallel island model on GPU. We address its re-design, implementation, and associated issues related to the GPU execution context. The preliminary results demonstrate the effectiveness of the proposed approaches and their capabilities to fully exploit the GPU architecture. Categories and Subject Descriptors
Thé Van Luong, Nouredine Melab, El-Ghazali
Added 12 Aug 2010
Updated 12 Aug 2010
Type Conference
Year 2010
Where GECCO
Authors Thé Van Luong, Nouredine Melab, El-Ghazali Talbi
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