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SI3D
1999
ACM

Image-based objects

14 years 4 months ago
Image-based objects
We present a compact, image-based representation for threedimensional objects with complex shapes that can be rendered with correct perspective from arbitrary viewpoints using a listpriority algorithm. Objects are represented by six layered depth images sharing a single center of projection. They can be scaled, and freely translated and rotated, being used as primitives to construct more complex scenes. We also present a new listpriority algorithm for rendering such scenes and a back face culling strategy for a class of image-based objects. We demonstrate these concepts by constructing image-based representations from both synthetic and real objects, and rendering them at interactive rates on a PC. Due to their minimum storage requirements and rendering simplicity, image-based objects can find potential uses in games, virtual museum applications, and web catalogs. CR Categories and Subject Descriptors: I.3.3 [Computer Graphics]: Picture/Image Generation – Display Algorithms; I.3.7 [...
Manuel M. Oliveira, Gary Bishop
Added 03 Aug 2010
Updated 03 Aug 2010
Type Conference
Year 1999
Where SI3D
Authors Manuel M. Oliveira, Gary Bishop
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