We study the compression problem of visual scenes acquired with a camera for transmission or storage. Our proposed model is general and includes two well-known cases: that of video coding and that of lightfield rendering data compression. Those two examples are related in that both are characterized by two sources of complexity: the camera motion, and the scenes being acquired. The main difference of the two is in how the complexity of the camera is coded. We propose a simplified model which includes the main characteristics of the general problem. Based on this, we do theoretical analysis, develop simple codes, and show experimental results.
Arthur L. da Cunha, Minh N. Do, Martin Vetterli