—The Peer-to-Peer (P2P) based video streaming has emerged as a promising solution for Internet video distribution. Leveraging the resource available at end users, this approach poses great potential to scale in the Internet. We have now seen the commercial P2P streaming systems that are orders of magnitude larger than the earlier academic systems. We believe understanding its basic principles and limitations are important in the design of future systems. The Coolstreaming, first released in summer 2004, arguably represented the first successful large-scale P2P live streaming system. Since then, the system has been significantly modified and commercially launched. This paper takes an inside look at the new Coolstreaming system by exposing its design options and rationale behind them, and examines their implications on streaming performance. Specifically, by leveraging a large set of traces obtained from recent live event broadcast and extensive simulations, we study the workload ...