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AFRIGRAPH
2001
ACM

Interacting with spatially augmented reality

14 years 4 months ago
Interacting with spatially augmented reality
Traditional user interfaces for off-the-desktop applications are designed to display the output on flat 2D surfaces while the input is with 2D or 3D devices. In this paper, we focus on projectorbased augmented reality applications. We describe a framework to easily incorporate the interaction on a continuum of display surfaces and input devices. We first create a 3D understanding of the relationship between the user, the projectors and the display surfaces. Then we use some new calibration and rendering techniques to create a simple procedure to effectively illuminate the surfaces. We describe various underlying techniques and discuss the results in the context of three different applications.
Ramesh Raskar, Kok-Lim Low
Added 23 Aug 2010
Updated 23 Aug 2010
Type Conference
Year 2001
Where AFRIGRAPH
Authors Ramesh Raskar, Kok-Lim Low
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