Many prior approaches in UML-based embedded software design incorporate state-based behavior modeling. However, interaction-based behavior modeling provides more intuitive view of a system. In this paper, we propose an approach to interaction-based behavior modeling of embedded software using UML 2.0. We use the interaction overview diagrams and the sequence diagrams to model the behavior. We present the method of constructing interaction-based behavior model with an example. We also briefly describe the idea of generating executable code from it.