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GRAPHITE
2003
ACM

Interactive visual method for motion and model reuse

14 years 4 months ago
Interactive visual method for motion and model reuse
We consider a repository of animation models and motions that can be reused to generate new animation sequences. For instance, a user can retrieve an animation of a dog kicking its leg (in air) and manipulate the result to generate a new animation where the dog is kicking a ball. In this particular example, inverse kinematics technique can be used to retarget the kicking motion of a dog to a ball. This approach of reusing models and motions to generate new animation sequences can be facilitated by operations such as querying of animation databases for required models and motions, and manipulation of the query results to meet new constraints. However, manipulation operations such as motion retargeting are quite complex in nature. Hence, there is a need for visualizing the queries on animation databases as well as the manipulation operations on the query results. In this paper, we propose a visually interactive method for reusing motions and models, by adjusting the query results from a...
Akanksha Huang, Zhiyong Huang, B. Prabhakaran, Con
Added 05 Jul 2010
Updated 05 Jul 2010
Type Conference
Year 2003
Where GRAPHITE
Authors Akanksha Huang, Zhiyong Huang, B. Prabhakaran, Conrado R. Ruiz Jr.
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