A new morphological multiscale method in 3D image processing is presented which combines the image processing methodology based on nonlinear diffusion equations and the theory of geometric evolution problems. Its aim is to smooth level sets of a 3D image while simultaneously preserving geometric features such as edges and corners on the level sets. This is obtained by an anisotropic curvature evolution, where time serves as the multiscale parameter. Thereby the diffusion tensor depends on a regularized shape operator of the evolving level sets. As one suitable regularization local