In order to obtain optimal 3D structure and viewing parameter estimates, bundle adjustment is often used as the last step of feature-based structure and motion estimation algorithms. Bundle adjustment involves the formulation of a large scale, yet sparse minimization problem, which is traditionally solved using a sparse variant of the LevenbergMarquardt optimization algorithm that avoids storing and operating on zero entries. This paper argues that considerable computational benefits can be gained by substituting the sparse Levenberg-Marquardt algorithm in the implementation of bundle adjustment with a sparse variant of Powell's dog leg non-linear least squares technique. Detailed comparative experimental results provide strong evidence supporting this claim.
Manolis I. A. Lourakis, Antonis A. Argyros