In a wireless ad hoc network, the main issue of a good broadcast protocol is to attain maximum reachability with minimal packet forwarding. Existing protocols address this issue by utilizing the knowledge of up to 2-hop neighbors to approximate an MCDS (minimum connected dominating set) via heuristics derived from techniques known as Self pruning and Dominant pruning. Our experiments show that, using these greedy choice heuristics result in a biased load distribution throughout the network. Some nodes become heavily loaded and consequently packets through those nodes, whether unicast or broadcast, experience significantly larger delay. Contention and collision also increase at some regions, while they are relatively low at other regions. In this paper we address these issues, and propose various methods to evenly distribute the load caused by broadcast packets. Our algorithms take various reactive measures to dynamically include less loaded nodes in the forward list, while maintaining ...
Md. Tanvir Al Amin, Sukarna Barua, Sudip Vhaduri,