In this paper, we describe a research prototype, called MAGIC WARDROBE, which serves as a physical interface between the consumer and the online marketplace. This new kind of wardrobe has awareness of what is in it. Since it's connected directly to online stores, one can use it to engage in "interactive shopping" by selecting any physical item(s) from the wardrobe. For example, if you pick up a jacket and a pair of pants, it would look for matching shirts from the online marketplace. While you are not actively interacting with the wardrobe, the built-in screen becomes a window for personalized fashion show, which leisurely displays clothing products from various merchants that are potentially of interest to you Keywords. Interactive shopping, smart furniture, situated computing.